Explore a showcase of my projects!
Favorite Projects
Ruby and The Lost Crystals

Ruby and The Lost Crystals

active

A 3D stylized puzzle shooter set in the ancient ruins of the Crystalins, a lost race of living stones. Solve puzzles and use magic projectiles to restore their scattered crystals.

6
6 months
Unreal/Perforce/Wwise
10 March 2025
Bachelor's Project: Fluid Simulation Raytracing Rendering

Bachelor's Project: Fluid Simulation Raytracing Rendering

active

A SPH fluid simulation rendered with a DXR raytracing pipeline.

1
5 months
C++/DX12/DXR/HLSL/Compute Shaders
July 2025
Personal Projects
PathTracer in CUDA

PathTracer in CUDA

active

A basic pathtracer made in CUDA in a few months during my free time.

1
2 months
C++/CUDA
January 2025
Academic Projects
Penguin battle !

Penguin battle !

completed

A multiplayer online brawler-style game with rollback made in C++ where two penguins fight with snowballs. The game's physics engine is my own from scratch engine

1
3 weeks
C++/Photon Realtime/Raylib
April 2024
Space Platformer

Space Platformer

completed

A 2D platformer prototype in space where gravity can go in many direction.

1
2 weeks
Unity/C#
February 2023
Game Jam Projects
Rust Robot King

Rust Robot King

completed

A dungeon crawler game with combos and tactical battle mechanisms made for the Dungeon Crawler Jam 2023 in one week with 3 people

3
1 week
Unreal
April 2023
My latest blog posts
Ruby and The Lost Crystals: Post-Mortem.

Ruby and The Lost Crystals: Post-Mortem.

Reflective analysis of our group game project management.

Ruby and the Lost Crystals: Project Debrief

Ruby and the Lost Crystals: Project Debrief

A post summarising the 6 months we spent working on the game project together with SAE Institut's Game Artists and Game Audio.

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