Space Platformer

Space Platformer

-
completed
1
2 weeks
Unity/C#
February 2023
Game 2D Unity SAE C-Sharp

Context

This project was carried out during a course module on Unity Programming and Game Design at SAE Institut Geneva in the 1st year of the Games Programming bachelor’s degree.

The goal was to create a platform game with collectibles and multiple levels. We also had to design original gameplay and introduce it effectively to the player through thoughtful Game Design.

I decided to make a platform game where gravity can go in all directions. The player can walk all around certain mini planets.

Showcase

Here is a short gameplay video:

What did I learn ?

  • The Basics of Unity Programming
  • Introducing game mechanics with Rational Game Design
  • Provide visual and audio game feedback
  • The basics of linear algebra to apply gravity of different directions to my player.
  • Create managers to handle the different game systems
© 2025 Pachoud Olivier