
Rust Robot King
-Context
This game was created during the Dungeon Crawler Jam 2023. We had one week to make a first person grid based dungeon crawler game. The theme of the Jam was “Duality”. We used Unreal 4 to develop the game. Personally, it was the first time I had developed a game on Unreal
We decided to make a Dungeon Crawler in which there are rooms with enemies that we fight in turn-based battle using attacks based on key combos. For the artistic direction, we opted for a pixelated 3D rendering similar to old PS1 games.
Organisation Chart
- Joey Gugler: Art and Code
- Me: Code
- Leonar Sadriu SFX and Music
Showcase
Play as a robot whose mission is to make a choice about the fate of robots abandoned after a heavy battle organized by humans. Discover the 2 different factions of robots left behind in a derelict spaceship and listen to what they have to say to choose which side you will help.
Here is a short showcase video (Unfortunately, the game has a bug that causes combat to crash and freezes the player):
What did I learn ?
- To work under the stress of timing
- To work as part of a team
- Brainstorming as a group
- Sharing tasks
- Integrating my colleagues’ assets
- The basics of development with Unreal