Blog - Unreal

Ruby and The Lost Crystals: Post-Mortem.
Reflective analysis of our group game project management.
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Ruby and the Lost Crystals: Project Debrief
A post summarising the 6 months we spent working on the game project together with SAE Institut's Game Artists and Game Audio.
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My Stylization Process for Ruby and the Lost Crystals Using a Physically Based Cel Shader.
A post about the different techniques I used to stylise the rendering of our game group project.
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