Project - Raytracing
Bachelor's Project: DXR Fluid Simulation Rendering
completedAn SPH fluid simulation rendered with Raymarching and Marching Cubes in a custom DXR Pipeline.
1
5 months
C++/DX12/DXR/HLSL/Compute Shaders
July 2025
Computer GraphicsC++DirectX12DXR3DHLSLCompute ShadersRaytracingSAE
PathTracer in CUDA
activeA basic pathtracer made in CUDA in a few months during my free time.
1
2 months
C++/CUDA
January 2025
Computer GraphicsRaytracingCUDAC++3DLow-Level ProgrammingPersonal project