Network code documentation for my turn-based game
1.0
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Here is a list of all variables with links to the classes they belong to:
client_data_1 :
Lobby
client_data_2 :
Lobby
client_port :
ClientPacket
data :
ClientPacket
disconnect_callback_ :
ServerNetworkInterface
elo :
PlayerData
packet_received_callback_ :
ServerNetworkInterface
port :
ClientData
username :
ClientData
,
PlayerData
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1.10.0