The Boxing Goat
- completed 
       6 
     2 days 
     Unity/Blender 
     October 2023 
 Context
This game was created during the Ludum Dare 54 in 2023. We had 48 hours to create a game on the theme of “limited space”.
We decided to make a Bullet Hell game where you control a goat attached by a rope who must dodge objects thrown at him by an angry crowd.
Showcase
Here is a short showcase video:
Organisation Chart
- Joey Gugler Art
 - Leonar Sadriu SFX and Music
 - Me: Code
 - Constantin Verine: Code
 - Remy Lambert: Code
 - Alexis Haldy: Code
 
What did I learn ?
- To work under the stress of timing
 - To work as part of a team
- Brainstorming as a group
 - Sharing tasks
 - Integrating my colleagues’ assets
 
 - 4 Programmers is too much for a small jam like that.
- We wasted too much time with git conflicts and tasks performed by several people more than once.