Network code documentation for my turn-based game 1.0
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Classes | Typedefs | Enumerations
types.h File Reference
#include <cstdint>
#include <string>

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Classes

struct  PlayerData
 PlayerData is a struct containing the username of a player and its elo. More...
 

Typedefs

using Port = std::uint16_t
 

Enumerations

enum class  ReturnStatus : std::int8_t { kSuccess = 0 , kFailure = 1 }
 

Typedef Documentation

◆ Port

using Port = std::uint16_t

Enumeration Type Documentation

◆ ReturnStatus

enum class ReturnStatus : std::int8_t
strong
Enumerator
kSuccess 
kFailure