Network code documentation for my turn-based game 1.0
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Classes
client_network_manager.h File Reference
#include "types.h"
#include "client_network_interface.h"
#include <SFML/Network.hpp>

Go to the source code of this file.

Classes

class  ClientNetworkManager
 ClientNetworkManager is the implementation of the ClientNetworkInterface. It manages the communications with the server and owns the client's socket. More...