Network code documentation for my turn-based game 1.0
Loading...
Searching...
No Matches
ClientNetworkInterface Member List

This is the complete list of members for ClientNetworkInterface, including all inherited members.

ClientNetworkInterface() noexcept=defaultClientNetworkInterface
ClientNetworkInterface(ClientNetworkInterface &&other) noexcept=defaultClientNetworkInterface
ClientNetworkInterface(const ClientNetworkInterface &other) noexcept=defaultClientNetworkInterface
operator=(ClientNetworkInterface &&other) noexcept=defaultClientNetworkInterface
operator=(const ClientNetworkInterface &other) noexcept=defaultClientNetworkInterface
ReceivePacket(sf::Packet &packet) noexcept=0ClientNetworkInterfacepure virtual
SendPacket(sf::Packet &packet) noexcept=0ClientNetworkInterfacepure virtual
~ClientNetworkInterface() noexcept=defaultClientNetworkInterfacevirtual